This is the UI I created for my general questing and PvPing in beta. I have ported it over to live. The main concept of this UI is a large toolkit (many features enabled), minimal footprint (scaled down), and clutter-free to allow for more screen real-estate. Includes:
3 scaled down centered hotbars
Left and right targeting displays with nested focus and target of target
One 4x3 hotbar for miscellaneous skills
Tooltops integrated with minimap
I'd like to get some feedback on this layout to help improve it, particularly from people playing on 1920 x 1080 - I designed it on 2048 x 1152, so I'm not exactly sure how it translates. Thanks, and enjoy!
-Repositioned many elements for easier access and/or visibility
-Scaled down quest tracker
-Scaled up ops frames/health size
-scaled down ui to .75
-moved cast bars to make them more prominent and easily visible without cuttering the screen
-clean & polish
-fixed a problem with Companion cast bar. It is now nested with companion buffs.
-changed position and sizing of game menu, social center, and phase indicator.