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		<title>Swtorui - Hot  list</title>
		<link>http://www.swtorui.com</link>
		<description>Swtorui Interfaces, Layouts, Skins, AddOns, Mods &amp; Community.</description>
		<language>en</language>
		<generator>Swtorui</generator>
		<ttl>30</ttl>
		<copyright>Copyright 2006, Swtorui</copyright>
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			<url>/images/style_swtorui/misc/rss.jpg</url>
			<title>Swtorui</title>
			<link>http://www.swtorui.com</link>
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		<webMaster>no-reply@Swtorui</webMaster>
				<item>
			<title>Gio-Cefalu general UI (1.9)</title>
			<link>http://www.swtorui.com/downloads/info8-1.9.html</link>
			<description><![CDATA[<img src="" align="right" />]]>This is my standard &quot;MMO&quot; UI for the most part.  &lt;br /&gt;&lt;br /&gt;It's used on 1920x1080 resolution.&lt;br /&gt;&lt;br /&gt;I try to keep the center and top clear of UI elements so you can see the action better.&lt;br /&gt;&lt;br /&gt;Chat windows are at the bottom left and bottom right; chat windows at the top can block characters/faces during cut-scenes (I have the cut-scene dialogue in my chat boxes), so I have them moved to the bottom.&lt;br /&gt;&lt;br /&gt;Hotbars are all moved to the bottom so if there are any that don't have hotkeys, they are all centralized (instead of having to click all the way on the left or right side of the screen).  Also by having them in the center, you can easily see cooldowns.&lt;br /&gt;&lt;br /&gt;Party and companion elements are a little closer to the middle for easier targeting.  Health of Target is enabled as well.&lt;br /&gt;&lt;br /&gt;Updated: Added 2 pics (UI layout and in-game)&lt;br /&gt;&lt;br /&gt;Updated: Realized I left the companion cast bar under the left chat window.  I moved this just over the companion toolbar and took 2 more screenshots to reflect this and to show the companion and companion toolbar in use.&lt;br /&gt;&lt;br /&gt;Update 4-13-12: I adjusted my UI a little to make more sense for Naga users.  Now the hotkeys match up better with the orientation of the Naga.  It's 3 across by 4 down instead of 4 across by 3 down.  I had to shift the Focus Target and Target of Target up just a little to accomodate this, and I also made the chat windows a little bit wider.  I also adjusted the global scale back to 1 but shrank down some individual windows like the party windows.  It's still a lot tighter and cleaner than the original UI, but now the hotbars are a little bigger than before (by .05) so it's easier to see (at least by my old eyes :) for global cooldowns or if you happen to be a clicker.  Older versions should be archived.&lt;br /&gt;&lt;br /&gt;Update: 4-16-12. I adjusted the UI scale of the mission tracker from 1.0 to 0.9 so it's taking up less space now.  It's still easily legible, but less intrusive to the center of the screen, so it's a bit &quot;tighter&quot; now.&lt;br /&gt;&lt;br /&gt;Update: 4-19-12. I moved the Ops frames up a little to avoid collision with chat frame. I also extended the height of the health bar in the Ops frame (for easier healing) and added Text to Ops, player, and target frames.&lt;br /&gt;&lt;br /&gt;Update: 5-14-12. Minor update.  I noticed the player window and target window were slightly off, so they were not symmetrical.  I know this is very minor, but it was irritating me, so I adjusted it so that it should be very close to symmetrical now.&lt;br /&gt;&lt;br /&gt;Update: 7-9-12. Minor update.  I found the response wheel was too low, so it was blocked by the player and target portraits.  I raised it up a little so it's completely visible again.&lt;br /&gt;&lt;br /&gt;Update: 9-23-12. Minor update. I found when running FPs that the target window was too low, and the ToT window was interfering, so it made it difficult to see the difficulty of the mob (strong, elite, champion, etc).  I adjusted the lower right chat window down slightly.  I raised the Player and Target windows slightly, so now you can easily see the difficulty of the mob, and all of the shifts were minute.&lt;br /&gt;&lt;br /&gt;Update: 9-23-12.  Ok, I was just kidding about the last update.  Now that I've moved the  chat window lower on the right, I also lowered the companion bars to match it.&lt;br /&gt;&lt;br /&gt;Update: 11-16-12. Update for release 1.5. Added 2 additional hotbars, one on each side.  Moved the companion bar in to accommodate the right hotbar, and move the party and ops window on the left a little more in to accommodate the left hotbar.  Left the Cartel icon in the default location. Realized my Combat Awareness indicator was slightly off center, so I adjusted this.  Added 2 screenshots as well.&lt;br /&gt;&lt;br /&gt;Update: 11/26/12.  The &quot;General&quot; tab/window should be the main window, but it defaults to &quot;Other&quot; each time I log in (this has been occurring for a while now).  I previously submitted a bug report about having a &quot;default&quot; window, and CS admitted this is a bug, but I suspect it is low priority for them.  I went ahead and submitted another bug report to them today to see if they will escalate.  &lt;br /&gt;&lt;br /&gt;For my UI, I swapped the &quot;General&quot; chat window and the &quot;Other&quot; chat window so &quot;Other&quot; is on the left and &quot;General&quot; is on the right.  As others have mentioned, the &quot;Other&quot; chat window becomes the default when you log in or load screens, so you have to set focus to the &quot;General&quot; window each time.  This is a pain for many (myself included), so I decided to switch their positions.  This means that you'll need to adjust which chat channels you want in each window/tab so they are opposite of what they are now.  &lt;br /&gt;&lt;br /&gt;Update: 11/27/12. Another user mentioned the Ops frames kept resetting, so I ran a few WZs to check it out.  Sure enough, it gets pushed up after you load/zone.  I don't know why this is happening, but I will /bug it in game.  I don't do a lot of WZs or Ops, so I didn't notice this right away.  I did make the Ops frames wider and shorter instead of tall and skinny so it's easier to click for healers and generally closer to the rest of the UI.  I also moved the HuttBall score panel so it doesn't interfere with your mission tracker.&lt;br /&gt;&lt;br /&gt;Update: 4/21/13. Adjusted the caster bars slightly up.  If you have 2 rows of buffs, they were overlapping, and you can see a weird graphical bug during casting.  Now that 2.0 is out with Achievements, I also moved the Achievements frame to the top left next to the map.  Inverted it so that it's actionable component is at the top instead of the bottom.&lt;br /&gt;&lt;br /&gt;Ciao,&lt;br /&gt;&lt;br /&gt;Gio-Cefalu</description>
			<author>Gio-Cefalu</author>
			<category domain="http://www.swtorui.com">General Purpose</category>
			<guid>http://www.swtorui.com/downloads/info8-1.9.html</guid>
			
			<pubDate>Sun, 21 Apr 2013 23:50:47 +0000</pubDate>
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			<title>Balanced Tank / DPS UI (1.0)</title>
			<link>http://www.swtorui.com/downloads/info17-1.0.html</link>
			<description><![CDATA[<img src="" align="right" />]]>This is my Tank UI.&lt;br /&gt;It's based upon a 1920x1080 resolution and center lined in a reverse pyramid.&lt;br /&gt;&lt;br /&gt;Operations frames are off to the left with Chat in the lower left and Combat in the lower right.</description>
			<author>the.rob</author>
			<category domain="http://www.swtorui.com">Tank Specific</category>
			<guid>http://www.swtorui.com/downloads/info17-1.0.html</guid>
			
			<pubDate>Thu, 12 Apr 2012 22:02:08 +0000</pubDate>
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			<title>Healing (Party / Ops) (1.0)</title>
			<link>http://www.swtorui.com/downloads/info16-1.0.html</link>
			<description><![CDATA[<img src="" align="right" />]]>Uses Operation Frames for Party&lt;br /&gt;Central location&lt;br /&gt;Optional Focus Target in lower right</description>
			<author>the.rob</author>
			<category domain="http://www.swtorui.com">Healer Specific</category>
			<guid>http://www.swtorui.com/downloads/info16-1.0.html</guid>
			
			<pubDate>Thu, 12 Apr 2012 21:58:28 +0000</pubDate>
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			<title>Predi - Sith Warrior Interface Layout (1.3)</title>
			<link>http://www.swtorui.com/downloads/info123-1.3.html</link>
			<description><![CDATA[<img src="" align="right" />]]>Designed in 1900x1200 resolution, this is a centered Layout for keeping most damage moves in DPS rotation on one side and close together for easy access and quick response times.  Mini map in the center provides less need for peripheral movement and group and ops windows on the left for easy visual reference.&lt;br /&gt;&lt;br /&gt;Changelog: &lt;br /&gt;1.3 - Slight changes for patch 1.3&lt;br /&gt;     i) Modified Companion bar since it was placed in a weird spot after the patch&lt;br /&gt;     ii) slight adjustments for look and feel, catering to my OCD and finicky nature&lt;br /&gt;    iii) updated screenshots to show new placement of windows&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;(From SWTORUI FAQ)&lt;br /&gt;How do I install a Layout?&lt;br /&gt;&lt;br /&gt;First, let me reassure you, its easy to do. Im going to walk you through the steps involved.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;1. Obviously, the first thing you need to do is to go look through our layout download categories and find one (or more) that you like and want to try.&lt;br /&gt;&lt;br /&gt;2. When you have found one that you want to try, you need to download it. The easiest thing is for you to save it to your desktop. It should be a .zip folder. Inside the folder will be a .xml file. For this guide, we are using a fictional layout example called Cairenn1.xml.&lt;br /&gt;&lt;br /&gt;3. Once you have it on your desktop, you will need to copy it to the proper directory:&lt;br /&gt;&lt;br /&gt;If you are on Windows 7 or Windows Vista:&lt;br /&gt;&lt;br /&gt;C:\Users\&lt; Username &gt;\AppData\Local\SWTOR\swtor\settings\GUIProfiles *&lt;br /&gt;If you are still on Windows XP, the path is slightly different, it is:&lt;br /&gt;C:\Documents and Settings\&lt; user name &gt;\Local Settings\Application Data\SWTOR\swtor\settings\GUIProfile&lt;br /&gt;&lt;br /&gt;So, using our example file, the complete path should look like this (for Windows 7):&lt;br /&gt;C:\Users\&lt; Username &gt;\AppData\Local\SWTOR\swtor\settings\GUIProfiles\Cairenn1.xml *&lt;br /&gt;&lt;br /&gt;4. Once you have the file(s) saved to that location, its time to log in to the game and load it up!&lt;br /&gt;&lt;br /&gt;5. There are two ways that you can access the UI layout menu. You can either open it from the options menu or by clicking on the little plus sign on your quickbar .&lt;br /&gt;&lt;br /&gt;6. If you use the main menu, it will be listed in the top dropdown window. Choose it, hit the the load button and it's now enabled.&lt;br /&gt;&lt;br /&gt;7. If you use the quickbar option, you are presented with a mini menu that will give you an option to use a custom layout that you have installed. Clicking on it should enable it for you.&lt;br /&gt;&lt;br /&gt;8. Thats it. Enjoy playing the game with a new layout!&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;* If you are on Windows7 and can't see the AppData files onward, it may be hidden. Go to:&lt;br /&gt;a) Open organize &lt;br /&gt;b) Folder search options &lt;br /&gt;c) View tab&lt;br /&gt;d) Show hidden files</description>
			<author>Trustorm</author>
			<category domain="http://www.swtorui.com">Sith Warrior</category>
			<guid>http://www.swtorui.com/downloads/info123-1.3.html</guid>
			
			<pubDate>Wed, 27 Jun 2012 02:41:05 +0000</pubDate>
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			<title>Toten UI (1.5)</title>
			<link>http://www.swtorui.com/downloads/info107-1.5.html</link>
			<description><![CDATA[<img src="" align="right" />]]>*Toten UI has been updated to 1.5!!!* &lt;br /&gt;- Totenhelfen - &lt;Apotheosis&gt; - The Shadowlands&lt;br /&gt;&lt;br /&gt;Toten UI was primarily constructed for the Trooper class. However, this is also an excellent UI for all classes. Toten UI was designed to have more visual clarity on the upper 3/4 of the screen, while centralizing the bars and portraits for ease of access.&lt;br /&gt;&lt;br /&gt;Features Include:&lt;br /&gt;&lt;br /&gt;V 1.5&lt;br /&gt;&lt;br /&gt;&lt;br /&gt; Actionbars have been added and resized.&lt;br /&gt; Target portraits have been moved and reduced in size.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;V 1.3&lt;br /&gt;&lt;br /&gt;&lt;br /&gt; Map moved to upper right corner.&lt;br /&gt; Action bars have had size decreased and centralized.&lt;br /&gt; Menu bar moved below center action bars and above xp bars.&lt;br /&gt; Companion Portrait has been decreased in size. Remains in lower left corner.&lt;br /&gt; Companion Bar has been decreased in size and moved vertically above companion portrait.&lt;br /&gt; Mission Tracker is located below map and is reduced in size.&lt;br /&gt; Character and Target Portraits have been reduced in size.&lt;br /&gt; Target's Target Portrait has been reduced in size and above Target Portrait to the right.&lt;br /&gt; Focus Target portrait has been reduced in size, and is located directly above Target portrait.&lt;br /&gt; All cast bars are located below each portrait.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;The Raid/Party Frames were left untouched. I personally feel that it is up for the user to customize their own way of viewing the frames. After all, we all have different preferences.</description>
			<author>Totenhelfen</author>
			<category domain="http://www.swtorui.com">Trooper</category>
			<guid>http://www.swtorui.com/downloads/info107-1.5.html</guid>
			
			<pubDate>Thu, 22 Nov 2012 16:56:32 +0000</pubDate>
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			<title>My UI ()</title>
			<link>http://www.swtorui.com/downloads/info64-.html</link>
			<description><![CDATA[<img src="" align="right" />]]>This is my UI i play mostly pve so i made this for for  but even placed the pvp bars so it look good and works there to.This is made in 1920x1080 reseloution</description>
			<author>starchild</author>
			<category domain="http://www.swtorui.com">Jedi Knight</category>
			<guid>http://www.swtorui.com/downloads/info64-.html</guid>
			
			<pubDate>Sat, 14 Apr 2012 20:39:54 +0000</pubDate>
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			<title>Carrun UI (1.2)</title>
			<link>http://www.swtorui.com/downloads/info35-1.2.html</link>
			<description><![CDATA[<img src="" align="right" />]]>Hey all,&lt;br /&gt;&lt;br /&gt;this is the first layout i made for swtor.&lt;br /&gt;Player, target, target of target, focus target, raid &amp; group frames and all the cast bars are xml edited to grant a perfect symetric view.&lt;br /&gt;&lt;br /&gt;I made this for a resolution of 1920x1080&lt;br /&gt;&lt;br /&gt;Constructive feedback is very much appreciated!&lt;br /&gt;&lt;br /&gt;Install help:&lt;br /&gt;1.Download the file&lt;br /&gt;2.Extract it to Users/Yourusername/AppData/Local/SWTOR/swtor/settings/GUIProfiles&lt;br /&gt;3.Start SWTOR&lt;br /&gt;4.Log into your char&lt;br /&gt;5.Click the &quot;+&quot; button&lt;br /&gt;6.Choose Carrun</description>
			<author>Carrun</author>
			<category domain="http://www.swtorui.com">Jedi Knight</category>
			<guid>http://www.swtorui.com/downloads/info35-1.2.html</guid>
			
			<pubDate>Sun, 15 Apr 2012 21:27:45 +0000</pubDate>
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			<title>Ghimli's Sorc/Sage Healer UI (1.1)</title>
			<link>http://www.swtorui.com/downloads/info170-1.1.html</link>
			<description><![CDATA[<img src="" align="right" />]]>This is a 1920x1080 UI designed for minimal eye drift between key elements in the healing role. WIthin easy view around your character are:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt; Target Castbar&lt;br /&gt; (know what your target is doing)&lt;br /&gt; Operations Frame (easy clicking)&lt;br /&gt; Your castbar and your primary action bar (Easy CD checks)&lt;br /&gt;&lt;br /&gt;Beneath the primary action bar is a smaller scale set of buttons for the &quot;silly stuff&quot; such as quick travel, emergency fleet passes, etc. Just under your character and your target frames are two other action bars. I personally tend to swap out keybindings based on where I'm at.&lt;br /&gt;&lt;br /&gt;Everything else is designed to maximize view options so that it's easy to see the fire you shouldn't step in and make AOE placement easy. I've considered moving the operation frames out of their location to get a little more viewing spae, but after ten years of healing UIs, this is where I find them the most comfortable to reach.&lt;br /&gt;&lt;br /&gt;I hope you enjoy the UI, and I look forward to any comments - good / bad / funny are all welcome!&lt;br /&gt;&lt;br /&gt;1.1 - Updated for PvP - the scorebars were overlapping with the minimap. Also tweaked some of the positions for the ToT, FT, etc.</description>
			<author>Bonezmccoy</author>
			<category domain="http://www.swtorui.com">Sith Inquisitor</category>
			<guid>http://www.swtorui.com/downloads/info170-1.1.html</guid>
			
			<pubDate>Mon, 10 Sep 2012 04:37:32 +0000</pubDate>
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			<title>Juggernaut Tank UI (1.1)</title>
			<link>http://www.swtorui.com/downloads/info47-1.1.html</link>
			<description><![CDATA[<img src="" align="right" />]]>A fairly simple setup with all action bars at the bottom.  Being a tank, the target of target display is very important so I put where it was easily readable.&lt;br /&gt;&lt;br /&gt;*Version 1.1*&lt;br /&gt;-Made main cast bar and secondary cast bar stack on top of each other&lt;br /&gt;-Updated screenshot to show Interface Editor setup</description>
			<author>Rdj</author>
			<category domain="http://www.swtorui.com">Tank Specific</category>
			<guid>http://www.swtorui.com/downloads/info47-1.1.html</guid>
			
			<pubDate>Sat, 14 Apr 2012 03:05:42 +0000</pubDate>
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			<title>Mixi's Raid UI (1.1)</title>
			<link>http://www.swtorui.com/downloads/info58-1.1.html</link>
			<description><![CDATA[<img src="" align="right" />]]>This the first Raid UI, I've made. It's Design for 1650 x 1050 Resolution&lt;br /&gt;&lt;br /&gt;Made it to free up the top and center of the screen for better gameplay during Flashpoints/Operations.&lt;br /&gt;&lt;br /&gt;To Install:&lt;br /&gt;1.Download the file&lt;br /&gt;2.Extract it to Users/&quot;Username&quot;/AppData/Local/SWTOR/swtor/settings/GUIProfiles&lt;br /&gt;3.Launch SWTOR&lt;br /&gt;4.Log into your character&lt;br /&gt;5.Mixi's Raid UI  on the interface editor&lt;br /&gt;&lt;br /&gt;Hope You Enjoy it.&lt;br /&gt;Feedback and comments are appreciated!&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;***&lt;br /&gt;Version 1.1 Updated few of the item placements for  Space combat, Companion Bar and disabled party frame( new party frame as ops frame instead).</description>
			<author>Mixi</author>
			<category domain="http://www.swtorui.com">Flash Point &amp; Raid</category>
			<guid>http://www.swtorui.com/downloads/info58-1.1.html</guid>
			
			<pubDate>Tue, 17 Apr 2012 12:13:57 +0000</pubDate>
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